Foundation Flash CS3 Video
(May 15, 2008)
From the Back Cover
Video is one of the most exciting features on today's Internet, with widespread adoption being made possible by advances in bandwidth and software. But simply streaming video clips to Web users is only the tip of the iceberg! Flash CS3 offers a whole host of advanced video features, allowing you to create breathtaking user experiences.
And this book, the 2nd edition of the critically-acclaimed
Foundation Flash 8 Video, shows you how to make the most of video in
Flash CS3. The authors start with the basics of creating video ready
for use on the web using popular applications such as Windows Movie
Maker and iMovie, creating FLV (Flash video) using both Flash and other
applications such as Sorenson Squeeze, and importing that video into
Flash.
Foundation ActionScript 3.0 with Flash CS3 and Flex
(April 30, 2008)
From the Back Cover
If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it's many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript to provide dynamic effects, enable user interaction, and manipulate data.
ActionScript 3.0, the latest version of the Flash Platform's scripting
language, offers a lot of new and powerful features. ActionScript is
now a full-fledged programming language, with complete object-oriented
capabilities, improved event handling, sound and video support, drawing
capabilities, support for regular expressions, and much more.
Object-Oriented ActionScript 3.0
(December 13, 2007)
From the Back Cover
In this book, you'll learn:
- the essential principles of object-oriented programming, including inheritance, encapsulation, polymorphism, and more
- valuable lessons on actionscript 3.0 project planning and programming, including design patterns and source control
- how to create your own extensible, reusable application framework using OOP best practices
- advanced data integration techniques such as Web services and communication between Flash and the browser Object-Oriented ActionScript 3.0
Flash CS3 for Designers
(November 21, 2007)
From the Back Cover
In this book, you'll learn:
- The ins and outs of the Flash CS3 interface
- How to use all of Flash CS3's essential features, such as text, graphics, and animation
- How to use video and sound effectively in Flash
- The basics of ActionScript 3.0
- Building Flash user interfaces rapidly using components.
- How to populate a Flash movie with dynamic data such as XML.
- The Basics of creating Flash Lite applications (Flash for mobile devices)
- Using Cascading Style Sheets with Flash
- Optimizing and publishing your Flash movies
ActionScript 3.0 Animation
(September 27, 2007)
From the Back Cover
In this book, you'll learn
* All
the ActionScript 3.0 (including math and trigonometry functions) and
Flash rendering techniques you'll need to start animating with code
* Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
* How to handle user interaction via the keyboard and mouse
*Advanced motion techniques such as springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics
*All the basic 3D concepts you need to do 3D in Flash, from simple perspective to full 3D solids complete with backface culling and dynamic lighting
Essential ActionScript 3.0 Design Patterns
(August 22, 2007)
From the Back Cover
Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.
Essential ActionScript 3.0
(August 22, 2007)
From the Back Cover
ActionScript is the official programming
language of Adobe`s Flash platform. More than two years in the making,
ActionScript 3.0 presents perhaps
the most substantial upgrade to Flash's programming language ever. Essential ActionScript 3.0 is an update to Essential ActionScript 2.0, focusing on the core language and object-oriented
programming with some coverage of the Flash Player API.





